With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die… A LOT. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. Quit any programs that are utliizing internet.Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.Weird temporary Fix for Black Screen Bug:.Players other than Host can now catch Fire/Thunder/Ice Bugs.Fixed Multiplayer "Can't Hit Enemy" Bug.Dragon Hat only hits for MAG rather than MAG x 2.Knight Blade skill properly scales with ATK.Throwing Axe skill properly scales with ATK.The game is officially out of testing! Sean plans to continue updating the game, and 1.1 is on it's way! Multiplayer Enemies HP & ATK scaled down a bit.Potentially Fixed Doors not working in Multiplayer(it works for me 100% of the time but I will wait and see if other people still experience it.).Fixed Invisible Frostshard in Multiplayer.Fixed Invisible Viking Axe in Multiplayer.Fixed Swift trait not applying DEX bonus.Fixed hunger loss in towns during multiplayer.Fixed Race/Hat/Companion Unlock bug for 100% Unlock chances.Fixed Haste Beetle not working upon level up.Potion Brewer now has a 50% chance to craft big potions instead of 100%.Fixed Skeleton King Hood Hat description.Wood, Planks, and Sticks only sell for 1 gold now.Haste Beetle unlock requirements reduced to level 40.Fixed Defensive Trait - it is now +4HP -1ATK.Fixed Gatherer Trait not working (It is now 50% chance to activate).Fixed Arrow crafting wrong quantity bug.Fixed Broodmother pushing into walls bug.Slightly reduced spikey chain ball spawn in Dungeon.If Arrows equipped, picking up same type will go straight into Arrow Slot.Added Crater Biome (If you want to live, don't go there).Fixed Invisible Crystalline Ore Bug in Multiplayer.Laser Crossbow now costs 5 mana per shot.Crater Biome can now be seen as early as District 15.All players who were dead are revived with 1 HP in the town but will lose all of their gold The first person to enter a door in multiplayer will now trigger the level transition, instead of the entire party having to be in one door.Increased the amount of scourge enemies.Scourge Lair is now much more difficult.Scourge Wall now shoots twice as many projectiles with varying speeds.Fire bow nerfed from x2 to x1.25 damage.Added Jared's Bear Helm(Unlocked with Cheat Code).Added optional boss Spirit Knight Axelark III.Final boss no longer just disappears upon being killed, added a proper death animation.Rigidbodies of Player Objects are now kinematic if not owned, preventing clients from battling for the correction position of player objects.Disabled the observation of position/rotation in non-moving objects over the network.Flame of Hope now only gives you 1 point to a random stat upon levelling up.Fairies now have 90 hp, 4 atk, and move faster.Laser Crossbow no longer only deals 1 damage.Big Mysterious Potion now heals for 15 HP, 15 Mana, or just throws a poison vial.Mysterious Potion now heals for 10 HP, 10 Mana, or just throws a poison vial.Spirit Race stats have been changed from to.You can't spam W to skip biomes wtf u cheaters.Inventory can be opened with R or TAB keys.Added awesome new Inventory/Crafting textures.You can now select your traits rather than having to pray to RNGesus.EXP/Gold are also dropped locally as well, making network a lot smoother.now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot! Trees/Ores/Bugspots/Itemstands/Enemies/etc.Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!).Fixed Attack Cube Hitbox in Multiplayer Bug.Fixed Dropping Gear erase durability Bug.Fixed Madman Mode not turning off when you turn it off Bug.Fixed Closing Crafting/Inventory Menu Bug. Fixed Multiple levels stacking on each other in Multiplayer Bug.
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